Mines and raw material stations produce a sheer profit. RNGesus For The Fail! Avorion Turret Crafting Guide. According to game. Guide to Turret Crafting. Well, it's drawn from the station ID and your coordinates. And you have to put a turret on it as well if it needs one. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. Base turret stats: Stats after adding Laser compressors to max: (about 4000 less damage /s) Stats after adding a few laser heads: (note negateve damage /s) Stats after adding more laser heads: (note damage /s value no longer appears in stats window) I don't think there are any logs that will help. 6. The actual pew-pew component of the turret remains unchanged. When lined up right you can punch a hole straight through an asteroid, all except the biggest. The old method is to transport the station to a new sector. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. 1, you'll need to install a patch from this post. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. I run a mix of armed and salvaging turrets and once the shields are down, the hull is childsplay. Unable to create legendary turret blueprint at a factory. One of them dropped a legendary Tech 35 Xanion bolter. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. 4] Created by Mighty Brankor (Avorion 2. Community content is available under CC BY-SA 3. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). A Factory is a generic term for stations which produce trading goods that are not to be mistaken with materials. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. It can be approximated using this linear function: TECH LEVEL = -0,104 * Radial Distance + 51,84 The tech level needs to be rounded accordingly to match the in-game tech level. r/Cosmoteer. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. Shasvre. Description. Been using rail guns on my main ship since - 26 of them along the spine of the ship. Let me know if you spot any issues or have ideas for improvements. Discord. So, XXL stations can produce something like 4-5 products at the same time. You can use this tactic to hide the launchers behind plates of armor/rock, or have them go in neat shapes away from your craft, as they will go straight, and then turn towards the target. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. )Set them in groups so you can toggle them off when your battery is dipping. Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. Once I hit a certain point, usually Trinium, I never equip a. Check the beta branch. I generally build up about 5 or 6 miner fleet, make my way into Trinium and have about 15 mil by that point. 5) Created by Mighty Brankor. DiscordToo bad the turret costs $63m to manufacture. So, the Arbitrary, Civil, and Military TCS modules, as well as the Artifacts 2, 3, 4, and 5, and Commodore, Miner, and. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. Yes, you can set up your own turret factories. Fregatte Aroba. Frolonov Oct 29, 2020 @ 5:36pm. Found a tech 35 turret factory outside of the center. DLC Avorion Into the Rift Out Now!. However, if you quit the game and load the saved data, the goods will crash. Tesla turrets are reduced in damage at Tech 37. 5s Cooling Time 5. If your not already a part of the Avorion discord I. ago. Both approaches work. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. Follow this user to see when they post new Steam Guides, create new Collections, or post items in the Steam Workshop. Frolonov Oct 29, 2020 @ 5:36pm. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Then you build a steel factory. but after that I'm going to kick my no-turret-factory fun up the next level and see how it goes. 16 Continuous Shots 72 Time Until Overheated 13. 97kdps on one turret. you can 1. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. The trade menu needs to be added to. All Activity; Home ; General ; Suggestions & Idea Voting ; Make Turret Factories BUY turrets components 0; Make Turret Factories BUY turrets components. Posted January 6, 2017. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. Then I moved the factory back to sector A; it changed it's stats back to A again i. 0. All Activity; Home ; General ; Suggestions & Idea Voting ; Make turret factories less clusterfuck 0; Make turret factories less clusterfuck. There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. Default blueprint proposed by the Turret Factory will still match the tech level of the factory. Also included are general. AVorionのスクリーンショットとフリーソフトのペイントツールで出来ます。. Medical Supplies Factory. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. But there were only 3 different patterns of Turrets i can produce. In. 50 is max. Subscribe. Hey ZiggyD. -All Turret Factories to transform a turret into a blueprint. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. Since turret factories have been a little harder to use than intended, we were thinking of letting them sell a random selection of the goods they require for crafting turrets. Download Mod. By z64555. There have been countless threads about this. The level of a turret factory determines the level of the turrets it builds. So getting 30 DPS for the cost of 15. At the creation of a turrets factory it will get a seed. Feb 22, 2019. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. 4 Range 8. where Nb is the number of barrels (i. . So I'm looking around for a guide to factory chains. If youre lucky you get some realy good. Put the Fighter in The Squadron as Production Blueprint 4. 3 Destruction 16. But like mrweekes said, some turrets can't be copied. " Well this is a problem---that factory has zero controls about whether or not you can sell. Or use View menu to show only turret blocks, Ctrl-A to select all, apply turret design. Overview. I'm staring at turret factories and I can't for the life of me figure out where the dps number is coming from. As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. There isn't but I just loaded up a saved game to check for you. So, I stumbled upon a turret factory, that offered launcher with 'burst fire' that pushed 4k dps whereas other factories/gun types struggles to to reach 1k (usually around 300-600) at where I am. 1 Turret Factory(Components and resources not added below)?# Servo Factory ?# Steel Factory Type 1 ?# Copper Mine ?# Gauss Rail Factory ?# Electromagnetic Charge Factory. Today I was playing around with a turret factory. It is possible to tow tge turret factory across the barrier once you have the avorion jump drive. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. Targeting Systems are level 8 goods, with an importance of 0, and therefore i'm assuming are extremely rare. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. 6 million credits. Most of the time i'll see any Tech level factory with a turret with MAYBE 5k dps for a laser turret, with an energy consumption of like 450k per sec, with an. You can also just travel around and buy up the. I understand there also to be a randomness component to turret factories as well. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. Yup, exactly. (Actually, if you'll install it on server-side, you will not need to install it on client-side, unless you want additional QoL changes) I saw many people (including me) reporting that in 0. When you "rebuild" the station in another sector, you will get "new" turrets. You can also build an own turret factory. Description. updated for 2. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Casino. Instead, you only need to use a turret of the corresponding type of fighter you want to create. In essence this allows you to make the Ancient turrets from the DLC duplicatable or usable in fighters for a (rather severe) resource cost based on the purchase price of the gun. So if you pack your turret factory up and move it next door, you get a different set of blueprints. Is it possible to get level 51 or 52 factories. Tried to find rockets, no luck. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. This is my approach after playing the game through about 5 times. The hard part of maintaining an empire in Avorion for me is how limited your set of commands and modules are to prevent it from becoming a relatively tedious endeavour; especially so if you want to set up a fairly large assembly line, i. So another research wing could clean that up. Pulse cannons have a ~90% chance to phase right through shields without hitting them, and impacting on the hull of a ship directly. Yeah I did that, i've been in multiple 10+ Turret Factories and the best thing i could find in Trinium area was a Railgun (1K DPS, 32km range) and a Bolter. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. Today I was playing around with a turret factory. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Marc. Subscribe. Building stations is nothing more than a huge money sink in the game. Just buy the parts and find a good roll at a turret factory. notice: Playing with Steam off-line mode may lead to negative. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. Otherwise i just sector hop to places with Turret Factories and Trading Posts, becasuse they have a chance to have the item in stock. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. This station produces servos, which are used in the production of a variety of goods. it’s progressively more earnings for each tier of factory that is owned. Telsa and Lightning cannon best DPS/Slot reduced to 20% of patch 2. These are changes based on a sample size of ~50 turret factories These are the Tech 50 turret notes. p. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. So you basically will be cannibalizing other turrets to upgrade an existing turret. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). I play only at "Insane" difficulty, and the game is so easy it's a joke! As many. Greets, while playing i encountered the following: I manufactured some Turret Factory Stations (12) and deployed them in the system. It is less efficient to use avorion engines versus trinium engines, since trinium is a lower mass, trinium engines are the best engines. tehmuck • 2 yr. Avorion - Red, (Can only be found in the core) An iron asteroid. 2. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. 931 Iron: 1. The only real issue with them is because of turret turn rates and how quickly our ships move and maneuver, they often have trouble keeping on target in combat. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. The cavity would need to traverse with the lens assembly for the same reason that a cannon shell casing has to traverse with a barrel assembly - you can't just "bounce" huge pulses of light off mirrors. Hey Space Pilots! 🚀. It's possible to get an OP size 1 avorion mining laser in the center of the galaxy, but it's far more likely you'll get a size 6 coaxial mining laser. everyone had 0 in stock, no factory found so far. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Unless you have a trillion credits to waste and just want to try it for a hobby. Mining Lasers. Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. I did find one turret factory in my previous game that had avorion turrets but it wasn't blessed by the RNG, just a couple sectors further there was an ogonite factory that made turrets with like 4X the DPS for cheaper. every turret factory has a set variety of goods needed to build all kind of turrets, so u can jump from turret factory to turret factory to get ur desired goods. The way stations operate, you will NEVER make a profit in a million years. The reason is that Lightning and Plasma (if they are of different types) will overcome any type of shield resistance that can make ships completely immune (on Insane at least) to certain damage types. It will only affect turrets that were created after this mod was installed. Crafting turrets is most useful in Ogorion-Avorion regions. For stats / types of turrets you build them from the turret factory still. Even then, they are RNG based as well. Every Turret produced at a turret factory also has different traits. ClayMonkey71 • 3 yr. Default blueprints for a turret also change depending on your sector. Turret Factory Fix v0. Mining and salvage turrets explicitly do bonus damage to lower-tier rock/hull and are penalized against higher tier hull/rock. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Your sector will get attacked, but that far out, a couple of small defense ships can handle any pirates/xsoltan. 98 million Blueprint -> Avorion fighter R-mining cost 11k AvorionAvorion: Console Commands; Avorion Turret Crafting Guide. ohhhhhhhhhh that's how that works. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Especially now with the new update that causes hyperspace cores to take longer to recharge when you're in combat. This mod adds a button to the Turret Factory that randomizes* the seed of that factory. Avorion Building Knowledge: 15 Subsystems Slots How to obtain: Search for Containers, Kill Pirates, Sell Avorion Ores to a Merchant Ship. Synaps4 • 2 yr. So if you find a turret factory that has a turret you really like and want to make it a standard weapon on all your ships. Adding any turret, mining, sprayer, pulsar, etc. #1 DipperActual May 31, 2021 @ 9:05pm At one point I picked up a Legendary Chaingun "MG-xxx Sprayer" which shot seeking nanobot bullets. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. The values have been obtained empirically. I pick a friendly system with a shipyard and an equipment factory. Docking Ships together. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Avorion. They divide into two categories: armed turrets and unarmed turrets. Burnthalo. Changes the turret factory allowing you to buy more "seeds" which can be used to make different turrets of the same type in the same factory. And if you want fighting fighters use something like railguns or lightning. I checked EVERY turret factory that I discovered. -All Turret Factories to tran. you can build tech 52 around 0,0 (to 4 or 5 blocks away) but the factory is tech 50 so you cant make tech 52 blueprints only. I appreciate the response. Thanks mate. Turret Factory Improved ReUpload. Note I re-rolled my tech 37 turret factory over 40 times. With this turret ttk of same target will be 100 + 33 = 133 seconds. 2. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. Created by void catgirl rglx. Posted August 26, 2020. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. the sector gave exactly the same turret stats as when the factory was first built there. I'm 99% sure that all station types that you can encounter in game are buildable by the player. For each factory size, the factory can store more goods either finished or raw materials and have more production channels. 1km. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. you can cover nearly all goods except for the most advanced trade goods and biotope goods. Community content is available under CC BY-SA 3. In a turret factory you can produce turrets . After all the battles, farming, building, and exploring, we got some exciting news to share with you! Avorion will be participating in the Steam Summer Sale this holiday with an astronomical 50% discount! Make sure to check it out, this is something you don’t want to miss!Once in a while a turret factory will show a weapon blueprint that has the independent targeting property. make a blueprint of a turret you have, so you can create more of it. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Synaps4 • 2 yr. " the replicator window should show up. Combat is one of the main aspects of Avorion's gameplay and turrets are an important part of it. The problem is that I don't have any better turret blueprints, and the turret factory output seems to go only so far. By z64555. I wanted to make a blueprint of it, visited 5 factories ( 4. 1Did some testing and experimenting and found some interesting results. If it breaks i cant fix it. The only factor I know of, is the slider for the price. Avorion Building Knowledge: 15 Subsystems Slots How to obtain: Search for Containers, Kill Pirates, Sell Avorion Ores to a Merchant Ship. What best worked out for me is a combination of maxed exceptional railguns (stock, 250 dps) from an allied turret factory and one or two lightning turrets, maxing out on an abysmal 11k dps on 36 turret slots. Discord. Unfortunately, yes. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. Same deal with some lasers I made. " Well this is a problem---that factory has zero controls about whether or. Similarly, 2 x Iron turret plus 1 x Xanion turret has a 67% chance of an Iron result and 33% of Xanion. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. Go to avorion r/avorion •. Avorion – Turret Crafting Guide and Tips. At the creation of a turrets factory it will get a seed. Building them a few sectors away is just fine though. 2. #2. Conductor Factory. this is a really quick, up to date guide on how turret factories work and how to build y. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. Blueprint tech level problems. Turret factories are subject to the same RNG as drops. loading up more turrets + processing blocks + +turret upgrades vs tons of hangar space + transporter upgrade + pilots + fighters. -Needs to cost a comparible amount as gathering parts to assemble turrets, and substantially more to reverse engineer an Exotic or Legendary item. You get fighter stat points based on the rarity of the turret you use to make the fighter. It looks like a little turret with a wrench on top of it. 6x Turret place 3x System slot 1x Docking port-----De. If you do a search in a turret factory and add a search filter. Discord: Ships: made 200 tech 33 exceptional laser turrets this morning, warped back home and researched in to reds. System-by-System Production Chains. I am currently trying to expand the firepower of a larger ship by docking smaller ships to it. They cost a LOT (10 mill to 50 mill) - so probably a mid game or early alliance game effort. Try adjusting some of the arrows on the amounts back and forth. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. Well, it's drawn from the station ID and you. Usage. In my opinion, this is because they arent balanced at all. r/avorion • 2 mo. The station must be in transport mode, I also reccomend saving your station design and then click the modify entire ship button in the designer and scale the station down until it is all enough to move. The turret is a more modest $10m each to manufacture. For some reason this option is off by default, which boggles my mind. Works for all turret types, but not for fixed weapons (coaxial). Desc: This first dabbling in Avorion modding. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Differences between these two can easily justify the price tag. Created by lyravega, all credits go to him. I did this thing where I left my Avorion game on overnight, and my credits went up by 100 000 000. Rocket There are no factories that use rockets as an ingredient. I like the idea, it means you have an incentive to explore to find more factories, and remember where the good ones are!. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. 000 compared to the generel manufacturing cost of 5. No, not really. Repairing at Repair Docks at Reconstruction Site is now free . 0 Lets to automatically research system upgrades and turrets from lowest rarity to highest. You can chose the used seed, like you do at the shipyard, to build a turret. this is. Extended Turret Factory - should be compatible if Turret Selling Fix will be installed after it. For each factory size, the factory can store more goods either finished or raw materials and have more production channels. 0. building a simple ore mine isn’t gonna make money that fast. The best electric is 1k DPS/Slot and the best plasma is 1. To do this go to the ship control panel (default hotkey P) and select all weapons you want to assign to a group. 2k. 1 r11626 Can't adjust amount of components in turret factory. The material and tech level only depends on the distance to the core. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. tehmuck • 2 yr. DLC Avorion Into the Rift Out Now! Now available on Steam!. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. The Factory randomly generate Turrets. 0. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. You can repeatedly move a station to check various options, then go back to the cell with the options you liked best. 16. . Calculate base production times for each factory. d) Again, Gobolino. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). I appreciate the response. Same. You can make miner fighters, salvaging fighters, or even ones that repair. Avorion Guide on Turrets , Current, Guide, Turrets, Turret Factories. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. It only takes a blueprint and a metric ton of resources per. It is selling goods needed for the assembly of. Posted on August 11, 2022. 3. Build 1 turret. Originally posted by Drascalicus: Let us also make turrets in our ships as well. I built another turret factory in the same sector, and it had a completely different roll of bonuses. You get the max dps, range and firerate if you just max out all components (with exceptions where less is better). Go to avorion r/avorion •. The few posts I found on Energy Inverters mentioned only the first two. 2 and Into the Rift DLC (spoilers). ReD2222 [Poor quality user] Nov 1, 2022 @ 8:34am. About the future my plans - i am frustrated that figters in avorion nearly useless. I thought that was a pretty neat idea, so upon. Here are my thoughts and observations on Avorion 2. IIRC certain weapons can't drop under a certain level. Avorion was only just released on Steam. i have tried every config change, including two other workshop fighters and still. So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. The above being said, I think the 'holy grail' of Avorion weapons is an antimatter pulse cannon. Get a trading station, its going to cover the costs for the system. Apr 10, 2020 @ 6:31am. Cool. Subscribe to download. As far as the economy is concerned, whether a. 0’s equivalent to 1. Subscribe to downloadTurret Factory Improved. 2. Also the tech level only matters for the research station. 3 Destruction 16. 18K Members. Add ore to the mix and you’ve got both. These numbers are huge compared to other turrets I have seen so I am wondering how many GW exactly the turret will consume. Also included are. Alternately you can just dock the ship to it already facing the direction that you want to jump it. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. They divide into two categories: armed turrets and unarmed turrets. 30 r19012 e6e24eaa0998. In secure you can simply return a table of data, you wanna save. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Chainguns at least from my experience have been the worse. the fire rate is the fire rate at wich it doesnt overheat, usually at 57 servo's at a turret factory. #4. Turret changes are drastic, in my opinion too drastic as it impacts game play in a major way once you reach the barrier. Get the factory. ) 30. r/avorion • 2 mo. Once that happens, the high DPS bolters will finish them. Building a turret station. Guide to Turret Crafting. Had to spam the button a few times, and then it engaged. upgrade and arm everyone to near-end-game state AVORION: same as Ogonite, really keep moving the turret factory closer and closer to the center until we've got 6ish end-game ships we will assault the last boss withSo best bet is to build in 0,1 and have a couple stations there with max fighter squadrons set to defend sector. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. But there were only 3 different. Find a decent tech turret factory and just build an OP turret design. Marc. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. Avorion > General Discussions > Topic Details. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. It is selling goods needed for the assembly of turrets at the factory for raised prices and thus allows for the player to buy necessary commodities in the very sector of. (Turret factories are rolled from their system, so if a research and a turret factory are the same distance/co-ords from the center, the research station will have higher potential yields) additionally, the Independent Targetting attribute is inheritable (i. It depends. Recommended. Well, it's drawn from the station ID and your coordinates. Turret factory doesnt have them in vanilla but you can easily add them, watch factory. . 5K views 2 years ago. .